Go down the hallway and take the right path. Go through the door at the end of the hall. You'll see that the floorboards are weak, but you need more weight to break them. Head upstairs.
Go inside the back room. In the room, there's a woman. You don't really have to save her as there's it won't be game over if she dies. But if you do save her, she'll give up 2 holy waters. On the desk, pick up a lighter. Go back downstairs.
At the bottom of the stairs, go into to the room on the left. Use the lighter to start a fire in the fireplace. Go back to the upstairs room. You'll notice smoke leaking out of the mantle. Inspect it to open a secret door. Walk through the attic and into another room. Behind a bookcase is a wrench. Pick up then use it in the middle of the room to remove a screw. A chandelier will fall and break through the floor below. Go down to that room.
Go down the hole and head down the only path there is. Pick up the medi-paks if you can, you will need them. In the next room, you'll see Kakistos. Get ready for a fight.
The opening behind you closes, so you better have picked up those medi-paks. There are three orbs like the one in the cemetery. If you attack Kakistos, they will revive him, so kill off his spells first. Keep on the move and focus on hitting the orbs when you can. Beware of the hellfires Kakistos throws. Once you get rid of the orbs, Kakistos is no problem. Beat him up good, then dust him. Objective complete.
In the next hall, go left and into the first room. On the first desk you see, there's a computer disk. In the
back of the room is a Murgoth weapon. No ammo, but you see a formula on the chalkboard -- yellow +
green = blue.In the opposite side of the room is the yellow liquid.
Go back out into the hall, then go through the double door into the library. You'll notice another pentagram
behind the book cage, but it's locked.Behind the counter is a room with a few supplies to pick up.
Now find your way back, and go back upstairs to the computer lab. Use the disk to get Snyder's safe code.
Go back to his office, open the safe, and get the key to the book cage. Now head back to the library and
work your bunny magic. NOTE: If you remembered the pentagram outside, you can't quite use a bunny
there yet.
Now exit the library and head straight through the double doors. Turn left here to get the force-field, but for
now, turn right and head outside.
First go straight to another set of double doors. Inside, go through the first door on the right. Go straight
again through the door. In this room, pick up fumigation bombs on the desk in the back. Now head back out
and go down into the basement on the right.
Head left to the back of the room and you'll notice a pentagram. If you try and use a bunny, it will run into a
little hole in the wall. There's a valve on the right that will turn on steam to block the opening. Now use
your bunny. No go back up and outside.
In the main quad, you'll see a fountain with green liquid. Mix it with the yellow, and you'll have ammo for
the Murgoth gun. Use the gun to stock up on ammo. The two sets of double doors out here are locked, so
don't waste your time.
Now head up the stairs and you'll see double doors block by a Murgoth demon (the scary plant thing).
Use the gun the kill it. Go through the doors and in this room, go into the English room. Here's the fourth pentagram. Now go back outside and across the way is another set of double doors that leads to the upper
level of the main campus.
Head downstairs and outside to the final pentagram. If you try and use a bunny, a bakemono will come out
and eat it. Use a fumigation bomb on the hole and kill the little imp when it runs out. Then use a bunny. Objective complete.
Now head back to the to where the force-field was and you can enter the gym.Here, you'll face your first
boss battle against Anyanka.
There are five pentagrams here as well. You can't hit her when she's in the air, so place bunnies on the pentagrams. She'll lose her magic and you can beat her up on the ground (a hellfire works nicely). Two
bakemono, one on each side, will come out each time to eat your bunnies. Kill them and replace any
bunnies they got. Be careful of her projectile attacks when she's flying around. Repeat until you kill
Anyanka. Objective complete.