LEVEL 8: Old Quarry
SECRETS: 3
CHARACTERS: Faith
EXTRAS: Multiplayer Character Faith
Multiplayer Map Initiative Hanger
Amber Benson V/O
Faith arrives at some random place with an old quarry house in view. Kakistos makes himself known, but of course, runs and hides for now.
Pick up some stakes behind you or behind the truck. The shack in front of you is where you want to go, but it's locked right now. Kill all the demons that come after you, and soon, a vamp will come out of the shack, Unlocking the door. Don't fall off the cliff or it's game over.
***SECRET***
Next to the gate where you started is another little shack. Open the door to get a medi-pak.
***SECRET***
Next to the truck is an opening with rocks blocking the way. Behind the rocks, pick up a medi-pak. There are a bunch of medi-paks in this level, and for good reason.
Now head to the shack. Behind it are some goodies you can pick up. Go inside the front
door and move the bookcase. Break down the wall and you'll head down a tunnel.
Head down the tunnel. To the left is a dead end that you'll return to later.For now, turn
right. There's a door on the left side. Inside this room, pick up some dynamite in a box
on the floor. Now go back to the tunnel and continue down the path. You'll see an
elevator, but it's out of order. To the left, there are two barrels that can be released by the switch. Push both of them under the elevator. Now head back to the dead end and inspect
it. Faith will use the dynamite to blow up the wall, allowing a flood of water to pass
through and ultimately raise the elevator.
On the next level, head straight down the tunnel and through the door on the left. Pick up more dynamite in here. Head back out and go straight (or turn right at the T) and in the
door on the left.
Go down the stairs. On the next level, you'll notice a door with waterleaking out of it.
You can't go in there just yet because it's flooded. Go down one more level. Inside the
room, inspect the support in the middle and Faith will use the dynamite to blow it up, allowing the water from the room above to drain. Now go back upstairs and into the room.
Go out the door, turn right and head outside. Cross the bridge and go through the door.
Go down the tunnel. Take the right path and you'll come to a locked door. You'll need
some kind of emblem to open it. Turn around and turn left to go through the double doors.
In this room, head left and up the stairs. Follow the tunnel all the way down and turn right. You'll see a cart; on the right side of it is a switch to release it. There is a set of steps you
can go up. Pick up a medi-pak at the very top. Now head back to the main room.
Go to the coal chamber and turn the handle to fill it with coal. Get one of the torches and throw it in. Now go to the cart and turn it over. At the lower level, you'll see two blocks
of who knows what; the second contains the emblem you need to open the door. Go back to that door and open it. You completed an objective that wasn't in your objective book. How sweet.
Head up the stairs and you reach a ladder. Climb up and you end up inside the quarry house. Head out of the room and into the main hallway.
***SECRET***
Under the stairs is a medi-pak.
Go down the hallway and take the right path. Go through the door at the end of the hall. You'll see that the floorboards are weak, but you need more weight to break them. Head upstairs.